Rewarded for captures

Each capture drops Stockfish’s rating by 100. Quiet moves do not score.

Sandbox
Your move

Rewarded for captures

Each capture drops Stockfish’s rating by 100. Quiet moves do not score.

Your own rules

A rule is a trigger, an effect and an amount: engine top move, any other move, capture, non-capture, a move that loses 1.00 or more, check or promotion, set to gain or lose Elo. Named modes below start with the rules already on; /play is the blank customiser.

The engine follows you

The number that moves is Stockfish's rating, between 0 and 3190. Gain Elo makes the game harder; lose Elo makes it easier. On a “don’t” mode, breaking the rule raises Stockfish. On a “reward” mode, doing the thing drops it. An empty rule list is an ordinary game.

Game URLs and review

Each game has its own link that replays it. A finished game opens as a game review, or set a position up first on the sandbox board.