Four Knights Game: Scotch Variation Accepted

1.e4 e5 2.Nf3 Nc6 3.Nc3 Nf6 4.d4 exd4 · ECO C47 · White to move

1 of 6
Track this line:

What Four Knights Game: Scotch Variation Accepted puts on the board

Black has a one-pawn material edge; white is to move.

White has central pawns on e4; Black has central pawns on d4.

White can still castle either side; Black can still castle either side.

The d-file is half-open for White, giving that side a natural pressure lane.

Reference links and alternate move orders