Blackmar-Diemer Gambit Accepted: Gunderam Defense

1.d4 d5 2.e4 dxe4 3.Nc3 Nf6 4.f3 exf3 5.Nxf3 Bf5 · ECO D00 · White to move

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What Blackmar-Diemer Gambit Accepted: Gunderam Defense puts on the board

Black has a one-pawn material edge; white is to move.

White has central pawns on d4.

White can still castle either side; Black can still castle either side.

The d-file is half-open for Black, giving that side a natural pressure lane.

Reference links and alternate move orders